pyart.util.texture_along_ray#
- pyart.util.texture_along_ray(radar, var, wind_size=7)[source]#
Compute field texture along ray using a user specified window size.
- Parameters:
radar (radar object) – The radar object where the field is.
var (str) – Name of the field which texture has to be computed.
wind_size (int, optional) – Optional. Size of the rolling window used.
- Returns:
tex (radar field) – The texture of the specified field.