pyart.util.texture_along_ray#

pyart.util.texture_along_ray(radar, var, wind_size=7)[source]#

Compute field texture along ray using a user specified window size.

Parameters:
  • radar (radar object) – The radar object where the field is.

  • var (str) – Name of the field which texture has to be computed.

  • wind_size (int, optional) – Optional. Size of the rolling window used.

Returns:

tex (radar field) – The texture of the specified field.